Blog
April 2026
Apr 30, 2026

Lockwood Immersive Blog: April 2026
Huh? Is April over already? That can’t be right! It was only yesterday we sat down and planned out our schedules for the month, but here we are. Luckily we now have a brand-new blog entry to keep track of where we’ve been!
Updates
This feels great to say: tickets to our new game go on sale May 1st! (The games themselves will begin in June.)
We’ve been working very hard over long days to bring this experience to life, and we’re really excited to see how players respond to it. Of course, we’re not out of the woods yet - this last month of runway will include more testing, moving puzzles from prototypes to final builds, tidying up the set, creating more marketing material, detailing all of the operations, and a lot more. You’ll forgive us if we’re especially manic and caffeinated in May.
This blog post should go up on Thursday, and we’ll be making the formal announcement Friday. But since we love you dearly, blog readers, here’s a glimpse at the title art for Lockwood Immersive’s new permanent escape room: Shades of Grey.

Pretty snazzy, wouldn't you say?
On Friday, we’ll have more to share, so stay tuned!
Extracurriculars
As busy as we’ve been (have we mentioned, recently, dear readers, that we are quite busy these days?) we always have to make time for friends. In April, our dear friends at Secret City invited us to beta test their upcoming game: Lost & Found, an open-world puzzle adventure in the vein of experiences like Phantom Peak.
It was great to pay a visit Black Creek - for those who don’t know, it’s a “living history” museum built around a neighbourhood of real homes and stores preserved from the 19th century. You can walk down the main street, visit farms, and check out a water mill.

The villagers make their proclamations.
Lost & Found is an all-day adventure immersing players in the village’s daily life, its problems minor and major, and offering intersecting questlines that include puzzle solving, exploration, and character interaction.
Our beta test focused on a special storyline with “hard mode” puzzles for those who want an extra challenge. As big puzzle fans, we really appreciate when events like this offer the extra difficulty, although we wished we’d been able to see more of the other questlines as well.

Bryan and friends take in the day's news.
While we only saw a beta version, we think the ambition and scope of this project is exciting, and we’re eager to see what shape the final version takes!

We'll never say no to a puzzle packet (and a snack ordering form)!
Recommendations
This month, Jesse recommends Threads of Fate: I took a bit of time this month to play through Post Curious’ remaster of their first-ever adventure (The Tale of Ord). As a big Post Curious fan, I was excited to dig into one of the few games of theirs I’d yet to play. Threads of Fate is a fantastical adventure that lands pretty similarly to Emerald Flame - setting the scene through bits of academic research and folklore (though ToF is focused on a Norse theme) and providing dense, process-heavy puzzles in 2-3 hour chunks. I would say that if I had to pick between the two, Emerald Flame is a little more polished and offers some prettier graphics and design choices, but if you’re a superfan like me, there’s lots to love about Threads of Fate.
Bryan recommends Crow Country: In an effort to whittle my backlog of steam games and a few “Oh you haven’t played THAT yet?” pushes, I got around to playing this unsettling indie gem. Developed by SFB Games (that’s Super Flash Bros Games, yes the same super flash bros from newgrounds.com for the millennials out here) you play as Mara Forest, a police officer investigating suspicious activity happening at the titular theme park. Undoubtedly inspired by early resident evil games from the retro aesthetic down to the tank controls, this creepy survival horror will stick you in tight corridors with few options out. The devious puzzles and overall mystery of Crow Country will entrance you to finish it in one or two sittings. Think you can get to the root of it all?